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All mario enemies
All mario enemies







In 1993, Nintendo remade Super Mario Bros. But it may also be connected to ゲス - gesu, “crude, boorish,” and the related ゲスい - gesui, “sleazy vulgar low-life shabby.” Not a reference I was expecting in a Mario game, but hey - the little guy’s most prominent characteristic is being a bird that can’t fly on its own. Pidgit’s Japanese name is a real whopper: ドドリゲス, or Dodorigesu - which Super Mario Wiki claims is a portmanteau of the names of two extinct flightless birds: the dodo and the Rodrigues solitaire, which I had never heard of before now. They all function identically to their regular counterparts, so the Bullet Bill cannons are now just firing out these black birds, which is weird for a few reasons, but especially because Pidgits never really got a major shout out like that again in another mainline platformer game, appearing only in Wario’s Woods, Mario & Wario, Mario & Luigi: Partners In Time and the ending of Super Princess Peach.

all mario enemies

For whatever reason, Pidgit returns in Super Mario World only after you beat Special World, triggering the change in seasons/color palettes and causing some enemies to have modified sprites - Piranha Plants become Pumpkin Plants, Koopa Troopas now wear Mario masks and Bullet Bills get turned into Pidgit Bills. In SMB2, Pidgit is the bird enemy you must throw to a grisly death in order to hijack his magic carpet. There is actually one more SMB2 holdout who makes the smallest of appearances in Super Mario World: Pidgit. I have no idea why Nintendo would rescue them from obscurity only to use them in such a limited way, but there they are. They appear in Super Mario World’s final level, Bowser’s Castle. In Super Mario World, they’re called Mini-Ninjas, and this may be a nod to an explanation of their original Japanese name put forth on the Super Mario Wiki: ハックン - Hakkun, which might be derived from the name of the real-life ninja Hattori Hanzo + the honorific suffix kun. The Ninji are black little impish things that either hop in place or give chase to Mario. 2 and which have only somewhat recently become popular recurring Mario characters despite being long-lived in the series. Pokey is not the only refugee in Super Mario World, however one of the rarest enemies in that game is the Ninji, which originated in Super Mario Bros. In Doki Doki Panic and in every Mario game, the character’s Japanese name is サンボ- Sanbo, from サボテン - saboten, “cactus.” Some form of Pokey has appeared in nearly every subsequent Mario game.

all mario enemies

While taking a break from SMB3, Pokey reappears in slightly modified form in Super Mario World.

all mario enemies

on October 9, 1988, means that Nintendo had decided to re-use Bob-Omb, then a Doki Doki Panic character, long before he became a Mario character with the release of the American sequel.Ĭoming in a close second behind Bob-Omb is Pokey, the grotesque ambling cactus whose torso becomes a new head when you tear off his head. The fact that SMB3 came out in Japan on October 23, 1988, and SMB2 came out in the U.S. Take a good look and you might notice you've seen it somewhere.”

#All mario enemies manual

In Super Mario USA, the Japanese translation of the western SMB2, the character is named ボブ - Bobu, or “Bob.” The Japanese version of SMB3, however, calls the character ボム兵 - Bomuhei, or “bomb” + hei, “soldier.” The Japanese SMB3 instruction manual seems to be hinting that name change notwithstanding, this walking bomb enemy is, in fact, the same character from Yume Kōjō: Doki Doki Panic, saying, “Its walking looks cute, but be very careful when it flashes. That’s not the case in Japan, to the point that it’s slightly less clear that this is, in fact, the same character.

all mario enemies

I have always thought of the English name as a nod to Bullet Bills in the original Super Mario Bros., and that name has remained unchanged in English-speaking territories. In its original incarnation, the Bob-Omb has arms in addition to feet later versions of the Bob-Omb would have no arms and often with a little wind-up key in back. The character has changed minimally since SMB2.







All mario enemies